Hi evereyone
It's so far that we need to define final parts of the contest
We've spent some time thinking about what criteria will be taken in count in this contest
and Rakanishu came up with following list:
- - Creativity
- - Game play Balance (dynamic fights, no broken parts, coop check points and coop teleports, proper ending, wide enough places for multiplayer, great coop and serious difficulty support)
- - Visuals (architecture, good-looking, good lighting, no visual bugs)
- - Optimization (good performances)
- - Complexity of the map (how easy is it to finish , secret places, tricky passages ....etc)
This is first draft list and open for discussion
The goal of this list is to define different aspects of map judging
If you have an idea - plz let us know