Welcome to the 42 Amsterdam multiserver.
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  1. #31
    Quote Originally Posted by Zdzichu View Post
    after editing dlls for removing bad syncs.I reinstalled mod again,and still.
    Hu ? ...so you have different DLL now than on server ?
    ....... Always Look On The Bright Side of Life

  2. #32
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    This dlls,wich have bad syncs fix.
    Look at "Special multi dlls" Post 24

  3. #33
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    The error was in the settings samtrack. I corrected the mistake. You can normally play.

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    [Rocketers] Alex

  4. #34
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    Saddly,still there is bad syncs...
    Maybe disabling all these "Custom" settings feature should help.

  5. #35
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    Quote Originally Posted by Zdzichu View Post
    Hrm,still same,this happens after editing dlls for removing bad syncs.I reinstalled mod again,and still.
    After typing that command,dont work.

    Maybe diffrent assets server is using?

    Parameters specifies the server and not the client
    [Rocketers] Alex

  6. #36
    Senior Member
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    Now, Mod in the Amsterdam works fine

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    [Rocketers] Alex

  7. #37
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    Hahahaha my leftover from being cheater for a while xd xd

  8. #38
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    Okay,but i still have syncs.
    I think,we must test server,wihout custom setting feature.
    I release soon dlls.

  9. #39
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    Quote Originally Posted by Zdzichu View Post
    Okay,but i still have syncs.
    I think,we must test server,wihout custom setting feature.
    I release soon dlls.
    That's your mistake - you forgot to put the virtual tree to the folder with the mod. At standard levels not have any problems. Look at the time of game. Played at the Amsterdam server

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    And I repeat:

    BaseBrowseExclude.lst and BaseWriteExclude.lst
    Controls
    Demos
    Players
    Models\Player
    ModelsMP\Player
    SaveGame
    ScreenShots
    VirtualTrees
    [Rocketers] Alex

  10. #40
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    Name:  TerraAndRiver_shot0001.png
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    I think this is due to:

    Code:
    Joining session at: '31.25.96.107'
    Sending statedelta request
    Sending CRC request
      joined
    Adding player: '^oPlayer 0^r'
      done.
    Server: ^o^cFFFFFF^cFFFFFF^bSAM BOT:^r
    ^cFFFF00^cFB9802Player:^C Player 0^r
    ^cFFFF00From ^cFB9802Russia^C has joined the game^r
    ^r
    Not precached: (0x00014932)'Models\Enemies\Mantaman\Sounds\Idle.wav'
    Not precached: (0x00014835)'Models\Enemies\Fishman\Sounds\SightGround.wav'
    Not precached: (0x00014832)'Models\Enemies\Fishman\Sounds\IdleWater.wav'
    Not precached: (0x0001F56E)'Models\Enemies\Fishman\Projectile\Projectile.mdl'
    Not precached: (0x0001F56F)'Models\Enemies\Fishman\Projectile\Water.tex'
    Not precached: (0x0001483A)'Models\Enemies\Fishman\Sounds\Fire.wav'
    Not precached: (0x00014837)'Models\Enemies\Fishman\Sounds\WoundGround.wav'
    Not precached: (0x00014839)'Models\Enemies\Fishman\Sounds\DeathGround.wav'
    Not precached: (0x000142FA)'Models\Enemies\ElementalLava\Sounds\Idle.wav'
    Not precached: (0x00014933)'Models\Enemies\Mantaman\Sounds\Sight.wav'
    Not precached: (0x00014834)'Models\Enemies\Fishman\Sounds\SightWater.wav'
    Not precached: (0x0001F578)'Models\Enemies\Mantaman\Projectile\Projectile.mdl'
    Not precached: (0x0001F579)'Models\Enemies\Mantaman\Projectile\Water.tex'
    Not precached: (0x00014935)'Models\Enemies\Mantaman\Sounds\Fire.wav'
    Not precached: (0x00014934)'Models\Enemies\Mantaman\Sounds\Wound.wav'
    Not precached: (0x00014937)'Models\Enemies\Mantaman\Sounds\Death.wav'
    Not precached: (0x00014836)'Models\Enemies\Fishman\Sounds\WoundWater.wav'
    Not precached: (0x00014838)'Models\Enemies\Fishman\Sounds\DeathWater.wav'
    Not precached: (0x00014833)'Models\Enemies\Fishman\Sounds\IdleGround.wav'
    Not precached: (0x0001483B)'Models\Enemies\Fishman\Sounds\Kick.wav'
    Not precached: (0x000142DE)'ModelsMP\Enemies\ElementalLava\Sounds\Grow.wav'
    Disconnected: Too many bad syncs
    On another level, there are no mistakes - and there is no synchronization errors

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    [Rocketers] Alex

  11. #41
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    Not preached.
    I tmorrow upload new dlls with fix.

  12. #42
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    New 1.23 Update!
    -Added an fuse part to cannon
    -Grenade Launhcer have full body,like it was in alpha.
    -Some Weapon Postion optimizations.

    Also please,ostap or any admin controling the servers,to port new dlls,and use maps version from 1.22!

    I had idea,to port and alpha biomech,but i dropped the idea,due to its very big bug level.I pretty fixed it,but in game when i come closer to robot,game is crashing.

    Screens:



    Download:https://www.mediafire.com/?9i519evc1qejjn2
    Last edited by Zdzichu; 09-06-2015 at 18:57.

  13. #43
    ZD You can upload UFO SkyDrive, SkyDrive Asia game player cannot download address

  14. #44
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    Link is working,my friend were in china and he hasnt got any problems with downloading in mediafire.

  15. #45
    server updated to 1.23 version...

    bad syncs after 60 sec
    ....... Always Look On The Bright Side of Life

 

 
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