'); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=20cf49f3f1f379f4c703899661ea068f&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "https://files.42amsterdam.net/samforum/images/styles/GamerBlue/misc"; var IMGDIR_BUTTON = "https://files.42amsterdam.net/samforum/images/styles/GamerBlue/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "4112"; var BBURL = "https://42amsterdam.net/samforum"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?page=3&t=1968"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://42amsterdam.net/samforum/"; // -->
Yep
donno about that - all i've in his code is protection against fake connects, CRC custom lists and those messages about multiple kills in frag
all i could find in RF code Alex Rocketeers gave me.
His changes helped me alot to pin-point places i would like to look at
42amsterdam runs now on RFX42 version of the code ...based on original RF + some more
as well using EML modification - contributed by ZCaliptium & EML42 - with more additions....
Last edited by Ostap; 12-09-2019 at 23:50.
....... Always Look On The Bright Side of Life
Oh no, what a shame if bots data has been lost then..
It was just for learning purposes, since I did some research last year about bot programming. I would like to see how the algorithm A* (used for bots) worked in practice...
Do you mean 42Amsterdam servers?
Back to Fix42, I think that Santa Sam on Yodeller and Biomechanoid on Skulls&Bones should not count in game as frags.
I noticed on Yodeller that game continues when a player hits 50. Winner exits automatically, but the other players remaining on the map keep playing. I think it is related to Santa kills. Is there a way to not count them without removing Santa and Biomech?
Last edited by Marco; 17-09-2019 at 15:55. Reason: Correction from "algorythm" to "algorithm"... :)
Doubt that too ... - Zeo released few versions of frag with bots
There is one of the older versions in download (no code)
Try asking around GZ24 forum... but be careful - they bites
---------- Post added 16-09-2019 at 20:51 ----------
Politician is registered on this forum
ask him personally
....... Always Look On The Bright Side of Life
Hmm, so they have life points and count as Coop enemy entities... right?
Ok, on Skull&Bones I edited the map back in 2017. I removed triggers that activated Biomech and edited powerups positions and timings. Also, copiers are used to delay powerup spawn (like on Serious Sam HD).
Here.
For Yodeller I have an idea that I will test. I will find out whether it woks or not...
Yes, they last year released a new version with STM Entities finally available (on Serious Editor) and I gave them a try. But those new entities CANNOT be renamed, so the main risk is a messy list of:
and so on... Yes, I can locate them in wireframe mode, but it would be messy anyway (especially nodes, that are 90% of entities used for bot pathfinding).Code:Node Node Node Node Node Node Node Node BOTwall BOTwall BOTwall BOTwall BOTcampingzone BOTcampingzone BOTcampingzone
I can try contacting Zeo there, but I don't think he is active anymore (and perhaps that project has ended too). I have an account on GZ I registered back in 2013 because of Padrino.
One day we were playing on Little Trouble or maybe Shotty, and I asked about netsettings. He told me "Register to Gamezone24 and pm me, I'll give you lag fixes".
Well, I subscribed and after 6 years I'm still waiting for his tweaked netsettings!
Spoiler:
Anyway, I can make a try. Even if looks like there is no more activity on that forum.
Is he registered here too? Thank you for the link, I can see if he is still alive!
In case I will receive "Padrino style" answers (read "no answer"), I found something about bot algorithm code last afternoon.
Is there an option that stops console visibility? When someone writes something, they cannot be seen. The sound is stopped for me, but still my gaze stops and I do unnecessary things instead of playing. I have to explain that I'm not a wallhack, but that I'm lucky. Or why I play with a knife, cannon, etc. Why I use power pups ... Because it's a game and it's fun. Sometimes I play one way, other times...
I'm not angry when someone is playing with a sniper, minigun or grenade launcher. When I don't have a gun and I'm shot. This is a game. That's how Croteam came up with it, and I'm pleased. If someone doesn't like it, there are other games. May Google Translate has translated everything.
I adjusted it
gam_fChatSoundVolume = 0;
con_iLastLines = 0;
I apologize for the inconvenience.
Hello friends,
I did a new fresh install of Serious Sam SE after having some issues with Windows 10
I patch the dlls to see the 42Amsterdam servers and also install the latest 42Fix
but I cannot change the advanced 42Fix options in menu
as for example the ping if I change option (Yes/No) it will not be save
Does it have something I must do in install?
Thanks.
There are two ways.
One is to open ...\Scripts\Game_Startup.ini and enter command and value.
The other way is to create buttons for activation and deactivation ...\Controls\System\Common.ctl
Haha
There is a third way ... To edit PersistentSymbols.ini
FIX42 comands:
fix42_iShowEnemyKillInfo=(value);
fix42_iShowKillMessages=(value);
fix42_iShowScoreInfo=(value);
fix42_iShowFragInfo=(value);
fix42_iShowDeathInfo=(value);
fix42_iShowPing=(value);
fix42_iShowKills=(value);
fix42_iShowDoubleDots=(value);
fix42_iFragInfo_FontSize=(value);
fix42_iFragInfo_HideDelay=(value);
fix42_iFragInfo_IconSet=(value);
fix42_iFragInfo_LargeRevoIcons=(value);
fix42_iFixedFont_CharSpacing=(value);
fix42_iPingUpdateSpeed=(value);
fix42_iShowCurrentPlayerName=(value);
fix42_iConsoleCharsPerLine=(value);
fix42_iObserver_OOM_NoFlicker=(value);
fix42_fObserver_FlySpeed=(value);
fix42_iObserver_ShowHUD=(value);
fix42_iObserver_MiniWinLayout=(value);
fix42_iObserver_MiniWinFillEmpty=(value);
fix42_iShowCrossHairWhenFlying=(value);
fix42_iAutoSelectNewPlayer=(value);
Last edited by red3ninja; 04-01-2020 at 21:04.
Thanks I did a new fresh install of Windows 10 now I have the correct 42Fix options menu
Good news everyone
New version of Fix42 is available:
https://42amsterdam.net/samforum/dow...do=file&id=437
---------- Post added 22-02-2020 at 16:57 ----------
Minor update (v17.1) ...to fix re-sync
....... Always Look On The Bright Side of Life
And more updates ....17.3
Teleportation fix
....... Always Look On The Bright Side of Life
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