Yep, cos for HLS you need to convert the color hues into unit vectors. Find their addition vector and its angle.
Btw, you can use saturation like length of vectors and compute it by addition too.
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Yep, cos for HLS you need to convert the color hues into unit vectors. Find their addition vector and its angle.
Btw, you can use saturation like length of vectors and compute it by addition too.
problem was in PHP ...
I mean i still have it hanging ...and C++ is not really forgiving for mistakes...
....... Always Look On The Bright Side of Life
Still someone to working for this game and servers! Honestly I don't know someone else , who made great job , like this!
P.S. I mean whole story if this project! Also and Rocketers Alex, and...etc. Sorry if forgot someone else!
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