An update.
On september 12th I restored that installation from the HDD I mentioned in an older post. The game (Steam version) worked fine for 2 days, but on 13th in the evening it desynced again... This time the bad syncs do not occur after a minute, I can play for longer. But looks like they happen in crowded arenas (Valley of the Jaguar) or crowded DM servers (yesterday on Survival of the Sickest in the afternoon).
Also, the first time I had tmbs on 13th it was on Hole when I was observing. When I rejoined the server as observer, a Player 0 appeared on the map. So looks like the game went desynced because it couldn't register another player accessing the map.
Next try will be deleting the folder again and copying non-Steam version (which yesterday worked flawlessly as usual because I was able to play on Yodeller, ST and Sniper Station) to Steam folder.
OR
Installing the game from an ISO in 2 different directories and try both 1.07 patches. Either Euro or USA might be causing the issue...
I think I should open a new thread next time, since I noticed the issue is not related to Fix42 (I also tried the game before installing the mod).
Originally Posted by
Marco
Installing the game from an ISO in 2 different directories and try both 1.07 patches. Either Euro or USA might be causing the issue...
USA Patch in a non-Steam fresh installation:
Code:
--- Serious Engine Startup ---
SeriousEngine Build: 10000.7
Executable: C:\Croteam\Serious Sam - The Second Encounter_107USA\Bin\SeriousSam.exe
Assumed engine directory: C:\Croteam\Serious Sam - The Second Encounter_107USA\
Examining underlying OS...
Type: WinNT
Version: 6.2, build 9200
Misc:
Detecting CPU...
Vendor: AuthenticAMD
Type: 0, Family: 15, Model: 1, Stepping: 0
MMX : Yes
CMOV: Yes
Clock: 3593MHz
Global memory status...
Physical memory used: 0/2047MB
Page file used: 0/4095MB
Virtual memory used: 79/2047MB
Memory load: 33%
Process working set: 0MB-1MB
Cannot load variable from 'DefaultMod.txt':
Cannot open file `C:\Croteam\Serious Sam - The Second Encounter_107USA\DefaultMod.txt' (No such file or directory) ()
Current mod: <none>
Loading group files...
C:\Croteam\Serious Sam - The Second Encounter_107USA\SEGold_DM.gro: 32 files
C:\Croteam\Serious Sam - The Second Encounter_107USA\SE1_00_Music.gro: 43 files
C:\Croteam\Serious Sam - The Second Encounter_107USA\SE1_00_ExtraTools.gro: 1044 files
C:\Croteam\Serious Sam - The Second Encounter_107USA\SE1_00_Extra.gro: 107 files
C:\Croteam\Serious Sam - The Second Encounter_107USA\SE1_00.gro: 3142 files
C:\Croteam\Serious Sam - The Second Encounter_107USA\1_07_tools.gro: 18 files
C:\Croteam\Serious Sam - The Second Encounter_107USA\1_04_patch.gro: 1 files
H:\Install\SEGold_DM.gro: 32 files
H:\Install\SE1_00_Music.gro: 43 files
H:\Install\SE1_00_Levels.gro: 49 files
H:\Install\SE1_00_ExtraTools.gro: 1044 files
H:\Install\SE1_00_Extra.gro: 107 files
H:\Install\SE1_00.gro: 3142 files
Detecting input devices...
joysticks found: 16
joysticks allowed: 8
joy 1: error 0x000000a5
joy 2: error 0x000000a5
joy 3: error 0x000000a5
joy 4: error 0x000000a5
joy 5: error 0x000000a5
joy 6: error 0x000000a5
joy 7: error 0x000000a5
joy 8: error 0x000000a5
Desktop settings...
Color Depth: 32bit
Screen: 1360x768
Virtual screen: 1360x768
Monitors directly reported: 1
Current display: 'CDD' version 1025 - 1360x768x32
Initializing sound...
vorbisfile.dll loaded, ogg playing enabled
MPX playing disabled: Cannot load amp11lib.dll.
Detected devices: 2
device 0: Altoparlanti (Realtek(R) Audio)
ver: 2560, id: 1.100
form: 0x000fffff, ch: 2, support: 0x0000002e
device 1: 4 - DDC Display (AMD High Defin
ver: 2560, id: 1.100
form: 0x000fffff, ch: 2, support: 0x0000002e
IFeel mouse not found.
Command line: ''
joysticks found: 16
joysticks allowed: 8
joy 1: error 0x000000a5
joy 2: error 0x000000a5
joy 3: error 0x000000a5
joy 4: error 0x000000a5
joy 5: error 0x000000a5
joy 6: error 0x000000a5
joy 7: error 0x000000a5
joy 8: error 0x000000a5
Loading game library 'C:\Croteam\Serious Sam - The Second Encounter_107USA\Bin\GameMP.dll'...
Setting sound format ...
Direct Sound initialization ...
! EAX error: Cannot query property support.
Direct Sound initialization ...
44100Hz, 16bit, default device, mix-ahead: 0.2s
mixer buffer size: 34 KB
decode buffer size: 34 KB
EAX: Disabled
Serious Sam version: v1.07
Active mod: - T H E S E C O N D E N C O U N T E R -
Reading levels directory...
file 'Levels\LevelsMP\1_0_InTheLastEpisode.wld' : 'In the last episode' spawn=0x0001000f
file 'Levels\LevelsMP\1_1_Palenque.wld' : 'Sierra de Chiapas' spawn=0x0005000f
file 'Levels\LevelsMP\1_2_Palenque.wld' : 'Valley of the Jaguar' spawn=0x0005000f
file 'Levels\LevelsMP\1_3_Teotihuacan.wld' : 'The City of the Gods' spawn=0x0005000f
file 'Levels\LevelsMP\1_4_Teotihuacan.wld' : 'Serpent Yards' spawn=0x0005000f
file 'Levels\LevelsMP\1_5_Teotihuacan.wld' : 'The Pit' spawn=0x0005000f
file 'Levels\LevelsMP\2_1_Ziggurrat.wld' : 'Ziggurat' spawn=0x0005000f
file 'Levels\LevelsMP\2_2_Persepolis.wld' : 'The Elephant Atrium' spawn=0x0005000f
file 'Levels\LevelsMP\2_3_Persepolis.wld' : 'Courtyards of Gilgamesh' spawn=0x0005000f
file 'Levels\LevelsMP\2_4_TowerOfBabylon.wld' : 'Tower of Babel' spawn=0x0005000f
file 'Levels\LevelsMP\3_1_GothicCastle.wld' : 'The Citadel' spawn=0x0005000f
file 'Levels\LevelsMP\3_2_LandOfDamned.wld' : 'Land of the Damned' spawn=0x0005000f
file 'Levels\LevelsMP\3_3_CorridorOfDeath.wld' : 'The Grand Cathedral' spawn=0x0005000f
file 'Levels\LevelsMP\Deathmatch\DM_LittleTrouble.wld' : 'Little Trouble' spawn=0x0072016f
file 'Levels\LevelsMP\Deathmatch\DM_TheLostTomb.wld' : 'The Lost Tomb' spawn=0x019a0090
file 'Levels\LevelsMP\Deathmatch\DockingBay.wld' : 'Docking Bay' spawn=0x01fa01f0
file 'Levels\LevelsMP\Deathmatch\Fortress.wld' : 'Fortress' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\Hole.wld' : 'Hole' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\KuntaKinte.wld' : 'Compound' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\Lefty.wld' : 'Lefty' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\RaSpahShoy.wld' : 'Ra-Spah-Shoy' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\RedStation.wld' : 'Red Station' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\ShootMe.wld' : 'GO hunting!' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\SunPalace.wld' : 'SunPalace' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\WeGotSkullsNBonesToo.wld' : 'We Got Skulls'n'Bones Too' spawn=0x00020000
file 'Levels\LevelsMP\Deathmatch\Yodeller.wld' : 'Yodeller' spawn=0x00020000
file 'Levels\LevelsMP\Intro.wld' : 'Intro' spawn=0x0001000f
file 'Levels\LevelsMP\Technology\TechTest.wld' : 'Technology Test' spawn=0x0001000f
Reading demos directory...
Demos\auto-demo0001.dem
Demos\auto-demo0002.dem
Demos\auto-demo0003.dem
Demos\auto-demoMP0001.dem
Demos\auto-demoMP0002.dem
Levels\LevelsMP\Intro.wld
* START NEW DISPLAY MODE ...
Starting display mode: 640x480xdesktop (fullscreen)
CDS: mode set to 640x480x0
Pixel Format Description:
Number: 8 (TYPE_RGBA)
Flags: DRAW_TO_WINDOW SUPPORT_OPENGL DOUBLEBUFFER
Color bits: 32 (8:8:8:8)
Depth bits: 16 (0 for stencil)
* OpenGL context created: *----------------------------------
(ATI Technologies Inc., Radeon RX550/550 Series, 4.6.14800 Compatibility Profile Context 22.4.2 30.0.15021.7000)
All textures reloaded.
Automatic 3D-board preferences adjustment...
Detected: ATI Technologies Inc. - Radeon RX550/550 Series - 4.6.14800 Compatibility Profile Context 22.4.2 30.0.15021.7000
Matching: *Radeon* (ATI Radeon)
Similar to last, keeping same preferences.
Starting session: 'Levels\LevelsMP\Intro.wld'
level: 'Levels\LevelsMP\Intro.wld'
spawnflags: 0008ffff
max players: 1
waiting: 0
network is off
started.
Adding player: '^oMarco^r'
done.
stopping game.
Client 'Local machine' ordered to disconnect: Server stopped.
Cannot play demo: User break!
CDS: mode reset to original desktop settings
CDS: mode reset to original desktop settings
* START NEW DISPLAY MODE ...
Starting display mode: 640x480xdesktop (fullscreen)
CDS: mode reset to original desktop settings
CDS: mode set to 640x480x0
Pixel Format Description:
Number: 8 (TYPE_RGBA)
Flags: DRAW_TO_WINDOW SUPPORT_OPENGL DOUBLEBUFFER
Color bits: 32 (8:8:8:8)
Depth bits: 16 (0 for stencil)
* OpenGL context created: *----------------------------------
(ATI Technologies Inc., Radeon RX550/550 Series, 4.6.14800 Compatibility Profile Context 22.4.2 30.0.15021.7000)
All textures reloaded.
Automatic 3D-board preferences adjustment...
Detected: ATI Technologies Inc. - Radeon RX550/550 Series - 4.6.14800 Compatibility Profile Context 22.4.2 30.0.15021.7000
Matching: *Radeon* (ATI Radeon)
Similar to last, keeping same preferences.
-> /hud_iStats=1
-
hud_fCrosshairScale
hud_fCrosshairRatio
hud_fCrosshairOpacity
-> /hud_fCrosshairRatio
0.5
-> /hud_fCrosshairRatio=0.3
-> /sam_bAutoPlayDemos=0
-
hud_bShowInfo
hud_bShowLatency
hud_bShowWeapon
hud_bShowMessages
hud_bShowMatchInfo
hud_bShowPlayerName
hud_bShowCoords
hud_bShowResolution
hud_bShowTime
hud_bShowClock
hud_bShowNetGraph
-> /hud_bShowInfo
1(0x00000001)
-> /hud_bShowLatency
0(0x00000000)
-> /hud_bShowLatency=1
-> /hud_bShowWeapon=0
-> /hud_bShowClock=1
-> /hud_bShowNetGraph=1
-> /hud_tmLatencySnapshot
1
-> /hud_tmLatencySnapshot=-1
All textures reloaded.
All shadows uncached.
All shadows uncached.
-> /cli_bAutoAdjustSettings
0(0x00000000)
-
cli_tmAutoAdjustThreshold
cli_tmPredictFoe
cli_tmPredictAlly
cli_tmPredictEnemy
-> /cli_tmAutoAdjustThreshold
2
-> /cli_tmAutoAdjustThreshold=0.05
* START NEW DISPLAY MODE ...
Starting display mode: 1024x768x32 (fullscreen)
CDS: mode reset to original desktop settings
CDS: mode set to 1024x768x32
Pixel Format Description:
Number: 8 (TYPE_RGBA)
Flags: DRAW_TO_WINDOW SUPPORT_OPENGL DOUBLEBUFFER
Color bits: 32 (8:8:8:8)
Depth bits: 16 (0 for stencil)
* OpenGL context created: *----------------------------------
(ATI Technologies Inc., Radeon RX550/550 Series, 4.6.14800 Compatibility Profile Context 22.4.2 30.0.15021.7000)
All textures reloaded.
Automatic 3D-board preferences adjustment...
Detected: ATI Technologies Inc. - Radeon RX550/550 Series - 4.6.14800 Compatibility Profile Context 22.4.2 30.0.15021.7000
Matching: *Radeon* (ATI Radeon)
Similar to last, keeping same preferences.
Initializing TCP/IP...
opening as server
winsock opened ok
getting local addresses
local addresses: DESKTOP-JVQCAVG (172.17.48.1, 192.168.1.102)
port: 25600
opened socket:
Scripts\NetSettings\Upload_NetSpeed_Vodafone_083_10%.ini(18): parse error
Initializing TCP/IP...
opening as client
winsock opened ok
getting local addresses
local addresses: DESKTOP-JVQCAVG (172.17.48.1, 192.168.1.102)
port: 28246
opened socket:
Joining session at: '116.202.216.176'
Sending statedelta request
Sending CRC request
joined
Adding player: '^oMarco^r'
done.
^cFFFFFF^bSAM BOT: ^o^cFFFFFF ^r
^cFF0000: ^o^cFFFFFF^cFFFF00^c53ff00You Have Good Sync [0 / 60]
^r
^cFFFFFF^bSAM BOT: ^o^cFFFFFF ^r
^cFF0000: ^o^cFFFFFF^cFFFF00^cccccffWelcome to 42Amsterdam Server^r
^cFF0000: ^o^cFFFFFF^cFFFF00^r
^cFF0000: ^o^cFFFFFF^cFFFF00Type ^cFFFFFF@info^cFFFF00 for SAM BOT commands
^r
^cFB9802Marco: ^o^cFFFFFF@map 6^r
^cFFFFFF^bSAM BOT: ^o^cFFFFFF ^r
^c00FF00: ^o^cFFFFFF^c00FF00Server map will change to ^cFB9802Ziggurat^C
^r
^c00FF00: ^o^cFFFFFF^c00FF00^cff0000MAP CHANGE IN 5
^r
^c00FF00: ^o^cFFFFFF^c00FF00^cff0000MAP CHANGE IN 4
^r
^c00FF00: ^o^cFFFFFF^c00FF00^cff0000MAP CHANGE IN 3
^r
^c00FF00: ^o^cFFFFFF^c00FF00^cff0000MAP CHANGE IN 2
^r
^c00FF00: ^o^cFFFFFF^c00FF00^cff0000MAP CHANGE IN 1
^r
Disconnected:
^cFF0000Server is Rebooting - Please Wait^C
stopping game.
Initializing TCP/IP...
opening as client
winsock opened ok
getting local addresses
local addresses: DESKTOP-JVQCAVG (172.17.48.1, 192.168.1.102)
port: 28246
opened socket:
Joining session at: '116.202.216.176'
Sending statedelta request
Sending CRC request
joined
Adding player: '^oMarco^r'
done.
^cFFFFFF^bSAM BOT: ^o^cFFFFFF ^r
^cFF0000: ^o^cFFFFFF^cFFFF00^c53ff00You Have Good Sync [0 / 60]
^r
^cFFFFFF^bSAM BOT: ^o^cFFFFFF ^r
^cFF0000: ^o^cFFFFFF^cFFFF00^cccccffWelcome to 42Amsterdam Server^r
^cFF0000: ^o^cFFFFFF^cFFFF00^r
^cFF0000: ^o^cFFFFFF^cFFFF00Type ^cFFFFFF@info^cFFFF00 for SAM BOT commands
^r
Setting sound format ...
Direct Sound initialization ...
! EAX error: Cannot query property support.
Direct Sound initialization ...
44100Hz, 16bit, default device, mix-ahead: 0.2s
mixer buffer size: 34 KB
decode buffer size: 34 KB
EAX: Disabled
-> /hud_bShowTime=1
-> /hud_tmLatencySnapshot=0
-> /hud_tmLatencySnapshot=2
^oMarco^r was pierced
^oMarco^r is riding the gun again
^oMarco^r was pierced
^oMarco^r is riding the gun again
-
plr_fFOV
plr_fFrontClipDistance
-> /plr_fFOV
90
-> /plr_fFOV=80
-> /plr_fFOV=120
^cFF0000: ^o^cFFFFFF^cFFFF00^cFF0000You Have Bad Sync [10 / 60]
^r
^cFF0000: ^o^cFFFFFF^cFFFF00^cFF0000You Have Bad Sync [20 / 60]
^r
stopping game.
Renderer buffers cleared.
CDS: mode reset to original desktop settings
Euro patch in a non-Steam fresh installation:
Taking ownership DOESN'T WORK.
Oh, and running as admin won't even launch the game...
What the fucking kind of a joke is this???