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  1. #1

    Post Serious Editor 1: From Brush to Model (.mdl) Tutorial

    Hey there!

    Showing you here another advanced tutorial on how to convert a brush (world base) to model holder. This is an optimization trick for levels that have many world bases and are laggy because of world triangles.

    Note: if you're looking for basic tutorials, I recommand you to check Biohazard Dood's youtube channel



    This video is showing how to convert a simple brush (world base) to a model .mdl.

    I am using a cube as an exemple because it requires a really simple unwrapping. My unwrapping skills are really basics so I can't do it yet with a more complex model (maybe later I can do it with a little more complex collumn).

    Using Serious Editor, Serious Modeler, Blender & meshconvert.com.

    Auto Material: http://www.serioussite.ru/load/razno...er/10-1-0-2736

    See you soon in other tutorials! I might do some basic tutorials later on...
    Steam Workshop
    My Serious Sam Content
    Youtube Channel (Serious Sam Content)
    To support my work you can donate me if you want.
    Contributor of Serious Sam: Revolution and mod STM (for TSE)

  2. #2
    Thanx dude for posting ! ...
    Someday i will dive a bit dipper into the map making
    ....... Always Look On The Bright Side of Life

 

 

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