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  1. Ok, then even SendBehind set to 3 could also...

    Ok, then even SendBehind set to 3 could also explain those glitches while playing online (fake kills, teleports, need of repeating some actions, etc...), because you client are sending the same...
  2. And how did you solve your issue? Reinstalling...

    And how did you solve your issue? Reinstalling the game or simply deleting PersistentSymbols.ini while the game was OFF?




    Did you draw this flow chart? I bet this is an understandable...
  3. Kučka jebeno, these commands are both present in...

    Kučka jebeno, these commands are both present in that document! However I looked at "last modified" date of ShellSymbols and changes and the changes is later than the first one; looks like the "cli"...
  4. I knew Windows 7 already has a program of...

    I knew Windows 7 already has a program of image-snapshot-and-restoring and it is located in System32 folder.

    But I don't need heavy-deep backup or system restore for Sam, you do that stuff when...
  5. Update: Bad syncs again and levels loading...

    Update:

    Bad syncs again and levels loading slowly. It happened after a PersistentSymbols.ini reset!

    Last night and this morning new attempts, by editing a lot of console variables and retrying...
  6. As posted on another section, I post the...

    As posted on another section, I post the screenshot here to clarify what did give me bad syncs:

    6439

    I should have to update this thread before. Anyways, for those who will read this, I solved...
  7. I wrote it here...

    I wrote it here.

    I always got disconnected at that time when I was in the middle of the corridor before the boss arena. That's why I knew I had them a that time. The green message "Disconnected:...
  8. Just to put this news inside the archive. ...

    Just to put this news inside the archive.

    Yesterday I experienced bad syncs on FE, when I started Moon Mountains. But it was because of lag. My brother was using torrent and I had unstable ping.
    ...
  9. Some updates. Well, after many tests, I...

    Some updates.


    Well, after many tests, I think maybe I got what is the matter.


    The desyncing usually occurs in co-op, but also in deathmatch.

    It is quite strange on Red Station, when I'm...
  10. Correlation between edited NetSettings and Bad Syncs

    Hi all,

    I'm opening this thread in order to talk about edited scripts everybody of us uses for playing Serious Sam online.

    Yes, I know there are dozen of older topics opened a while ago. But I...
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