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Rakanishu
30-05-2020, 12:17
Jacob's Rest (Campaign)

for Serious Sam The Second Encounter V1.07

Hi everyone. After 9 months of work, I am proud to announce that my new campaign Jacob's Rest is NOW released!


Author : Rakanishu
Version: 1.1
Release date: 30 May 2020
Total levels: 5
Total kills*: 2,542
Total secrets: 33
Total estimated time: 2,7 h
Development Time: 285 hours
Description: This campaign features five levels, some new enemies and a brand-new snow-base style and is inspired of Alien Swarm's first campaign called "Jacob's Rest". The campaign includes 7 new enemy types and 2 new bosses.
Game: Serious Sam The Second Encounter V1.07

* in singleplayer, normal difficulty

Preview


https://www.youtube.com/watch?v=YiJx-m6Ljfo

https://i.imgur.com/vVzFuBom.png (https://i.imgur.com/vVzFuBo.png) https://i.imgur.com/fXSq6i0m.png (https://i.imgur.com/fXSq6i0.png)
https://i.imgur.com/YVoZtjKm.png (https://i.imgur.com/YVoZtjK.png) https://i.imgur.com/nqXuezsm.png (https://i.imgur.com/nqXuezs.png)

Download links


Download link TSE
Link 1 - Click here (Mediafire) (https://www.mediafire.com/file/dfu1e2z19de03oi/JacobsRest_V1.1.zip/file)
Link 2 - Click here (42amsterdam) (https://42amsterdam.net/samforum/downloads.php?do=file&id=567)

Download link Revolution
Link 1 - Click here (Steam Workshop) (https://steamcommunity.com/sharedfiles/filedetails/?id=2139358089)


How to INSTALL

1. Open JacobsRest.7z file.
2. Extract the content of JacobsRest.7z file to your Serious Sam main directory (f.e: C:\SteamLibrary\steamapps\common\Serious Sam Classic The Second Encounter\ or C:\Program Files\Croteam\Serious Sam - The Second Encounter\)
3. Enjoy!

Please read the whole readme text file (Readme_V1.0.txt) for additional information

Want more?

- My showcase : https://42amsterdam.net/samforum/showthread.php?t=2266

- Serious Sam: Next Encounter for The Second Encounter : https://42amsterdam.net/samforum/showthread.php?t=2272

CREDITS
PROJECT LEADER
- Rakanishu

LEVEL DESIGN
- Rakanishu

NETRICSA DATA
- Rakanishu for story writing
- PikaCommando for grammar, consistency and bringing ideas

3D ART
- Spy’s Cr3ed for Jacob’s Rest exclusive models

2D ART
- Rakanishu for custom enemies and few textures edit

TESTING
- Biohazard Dood
- cosma
- DMI-1407
- Karolus Rex
- KS - KingaAss
- Mkbewe
- Nimfomantka
- PikaCommando
- Spy's Cr3ed
- ZynChroMaTiK


ADDITIONAL CREDITS
- Valve for Alien Swarm campaign Jacob’s Rest - the levels are more or less inspired by this campaign.
*https://store.steampowered.com/app/630

- Valve for Alien Swarm's sounds and musics.

- Heming_Hitrowski for Advanced Monster & Item Classes
*https://mentalcorps.forumgaming.fr/t1505-advanced-monster-item-classes#7280

- Unway_Thief, Aaron Pettett, Zully for Military Decay’s assets (door, models, explosive barrels) and textures
*https://42amsterdam.net/samforum/downloads.php?do=file&id=83

- vanya109 for Cyber Encounter boss mechanics that inspired me for making Flying Larvas and Timor Station’s boss
*https://yadi.sk/d/CSglE58yWjn6iw

- XMR1 for XMR mappack for some assets such as exclusive brush (light holder)
*https://42amsterdam.net/samforum/downloads.php?do=file&id=323

- Chris "toastar" Young AKA RatBoy for Rock Loop model from Alpine Mists II
*https://42amsterdam.net/samforum/downloads.php?do=file&id=293

- Philipk for some textures from Cube 2: Sauerbraten

- Sauerbraten Team for some textures from Cube 2: Sauerbraten (sorry for not being accurate, I didn't find the authors of some textures)

- Unknown author - ice texture
*https://ocmapdb.wdfiles.com/local--files/texture:oskutin-s-snow-materials/ice_003.jpg

- JesterOfDestiny for winter trees resources
*https://mentalcorps.forumgaming.fr/t1500-winter-tree-textures#7274

- Big thanks to the author of CastleOfDoom for the teleportation ring asset

Rakanishu
23-06-2020, 19:12
My campaign Jacob's Rest from SS:TSE (V1.07) is now OUT for Serious Sam Classics: Revolution!

All the details inside the workshop item page.

https://steamcommunity.com/sharedfiles/filedetails/?id=2139358089

https://i.imgur.com/G5If1wql.jpg

Ostap
30-07-2020, 15:42
@Rackanishu - maps are added to the "Custom Map 02" server

Who has it already installed - can just connect
Fix42 users - need to update to Fix42 V18.0 (https://42amsterdam.net/samforum/downloads.php?do=file&id=437) - in order to get the missing DLL (there is no automatic download of DLLs ...yet)

Rakanishu
31-08-2020, 19:30
New Edition Information
Hey guys. Quick message to tell that there is a new edition of Jacob's Rest available (released it on discord on 19 August 2020).

New Jacob's Rest Edition: For Mods

For Mods Edition is an edition without the custom enemies you can find in original edition
in 3rd, 4th and 5th levels. I had the idea of making it so it is compatible not only
with HL-IM (Half-Life Immersion Mod), but also Parse Error, Serious Violence, and so on...

Why this edition?

Indeed, custom content from extra DLL are not compatible in mods or other versions of Serious Sam. Jacob's Rest
was initially built in SS:TSE V1.07 using extra DLL content (AMIC by Heming_Hitrowski). This version allows
the players to play Jacob's Rest in any mod and any other version of Serious Sam: The Second Encounter.
The changes are that new enemies have been replaced by original TSE enemies and flying enemies/boss are just not
here anymore. The final area of the last level is gone, making the before-last area leading to the credit room.

Download Link
http://www.mediafire.com/file/e3etzydhf9cbznm/JacobsRest_ForModsEdition.gro/file