View Full Version : Edited HUD Problem
Hi.. this topic is mainly for ostap.
I got problem with edited interface:
5889
I removed icon borders,shaking(when player is collecting ammo/hp/armor),changed numbers colors and added blue bar(it is texture,not border).When im playing alone on server,no problems,works perfectly.
But if i join to server,where is some players,after 2 or 10 mins i got too many bad syncs kick...
What is causing problem? Server anti-modded files protection or else? (I tested again wihout blue bar,same effects).
I also modded GameMP.dll(Added custom console background texture,edited net graph colors+edited font colors)and it is interesting,but i have no crashes..
Nothing else was modded in EntitiesMP,only interface.
btw. use you custome weapons ? (not reskin weapons)
btw. use you custome weapons ? (not reskin weapons)
No,only interface icons,and sounds.
No,only interface icons,and sounds.
GameMP.dll and EntitiesMP.dll thats problem is you have modification .dll's server use default .dll's, you and the server have no syncro.
you can edit icon textures example (you Modi. Texture Name: Knife_w_Hand.tex | Game+Server Texture Name: Knife_w_Hand.tex ) syncro OK.
but (you Modi. Texture Name: Knife_+_Hand.tex | Game+Server Texture Name: Knife_w_Hand.tex ) syncro bad any min. Kick from the server.
your GameMP.dll and EntitiesMP.dll too much changed with HEX-Editor.
use the default .dll's and you don't kick from the server...
(sry for my bad english :redface:)
GameMP.dll and EntitiesMP.dll thats problem is you have modification .dll's server use default .dll's, you and the server have no syncro.
you can edit icon textures example (you Modi. Texture Name: Knife_w_Hand.tex | Game+Server Texture Name: Knife_w_Hand.tex ) syncro OK.
but (you Modi. Texture Name: Knife_+_Hand.tex | Game+Server Texture Name: Knife_w_Hand.tex ) syncro bad any min. Kick from the server.
your GameMP.dll and EntitiesMP.dll too much changed with HEX-Editor.
use the default .dll's and you don't kick from the server...
(sry for my bad english :redface:)
Brah,interface textures is not reason of my kicks..It is maybe at HUD code,coz i disabled borders, icon shaker, changed number colors and added that blue bar texture... (BlueBar.tex)
When im playing with modded gameMP.dll and wihout modded EntitiesMP i have no kicks...
My GameMP.dll is not modded very much: (Yeah,i like yuri :P)
http://i.imgur.com/VaOiwD7.jpg
http://i.imgur.com/qWjVh9C.jpg
I added only console background texture,changed font colors,edited loading screen colors+random text and net graph colors..
I think that blue bar texture is problem,i will try again editing code,we will see what happens..
http://i.imgur.com/VaOiwD7.jpg
http://i.imgur.com/qWjVh9C.jpg
http://i.imgur.com/nHuXvUQ.jpg
rly guy, Hentai images -_-
rly guy, Hentai images -_-
Ye.
:P
But btw,how is this possible,take example,the 54 less spike fix(It have modded entitiesmp.dll),it dosent kicks me?
Bloodnowsky
11-02-2016, 20:01
How did u add pictures in bacground? :D i wanna set some Passat/Phaeton car pictures. :P
When u see this, conctakt me on fb xd
Brah,interface textures is not reason of my kicks..It is maybe at HUD code,coz i disabled borders, icon shaker, changed number colors and added that blue bar texture... (BlueBar.tex)
When im playing with modded gameMP.dll and wihout modded EntitiesMP i have no kicks...
My GameMP.dll is not modded very much: (Yeah,i like yuri :P)
http://i.imgur.com/VaOiwD7.jpg
http://i.imgur.com/qWjVh9C.jpg
I added only console background texture,changed font colors,edited loading screen colors+random text and net graph colors..
I think that blue bar texture is problem,i will try again editing code,we will see what happens..
It is quite interesting to know how did you edit ".dll" files for this game. I would like to learn also, because I would try a little modding attempt, especially editing weapon damages, change rate of fire and things like so (I want to create a separate mod for Sam, eventually to have a base project when I will transfer, and re-edit, this mod in Unreal Engine 4) as an experiment. Which program do you use to open dll's and edit them? I open them with Notepad++, but I get a lot of "NUL". :(
Did you put FE icons (weapons, life and armor) on SE? I didn't know entire knife icon.
PS: Nice manga pics, I like them too. :whistling: :rolleyes: :woot:
It is quite interesting to know how did you edit ".dll" files for this game. I would like to learn also, because I would try a little modding attempt, especially editing weapon damages, change rate of fire and things like so (I want to create a separate mod for Sam, eventually to have a base project when I will transfer, and re-edit, this mod in Unreal Engine 4) as an experiment. Which program do you use to open dll's and edit them? I open them with Notepad++, but I get a lot of "NUL". :(
Did you put FE icons (weapons, life and armor) on SE? I didn't know entire knife icon.
PS: Nice manga pics, I like them too. :whistling: :rolleyes: :woot:
Brah,you cant just edit the dll file..
You must compile new one from sdk...
Use Visual Studio 6.0 to edit sam's code..
Just download correct sdk for correct sam,and start editing files..
These tutorials will be userful for begginer:
https://www.mediafire.com/?sufcwx8uhs1f97m
Interface icons are from alpha,the original fe hud is just white,and are icons are same from alpha,but its cut.
Brah,you cant just edit the dll file..
You must compile new one from sdk...
Use Visual Studio 6.0 to edit sam's code..
Just download correct sdk for correct sam,and start editing files..
These tutorials will be userful for begginer:
https://www.mediafire.com/?sufcwx8uhs1f97m
Interface icons are from alpha,the original fe hud is just white,and are icons are same from alpha,but its cut.
Oh, I see; in fact it seemed too strange for me to edit dll libraries directly. I looked for sdk in moddb, some weeks ago; just check what Sam sdk it is, and download it.
Thanks a lot!
About icons, I didn't know about alpha. Is it the same 1999 alpha you were talking about in your Cannon Yard thread?
Oh, I see; in fact it seemed too strange for me to edit dll libraries directly. I looked for sdk in moddb, some weeks ago; just check what Sam sdk it is, and download it.
Thanks a lot!
About icons, I didn't know about alpha. Is it the same 1999 alpha you were talking about in your Cannon Yard thread?
Ye
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