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Way
14-07-2015, 08:25
i make Serious Sam 2 full with master server patch.
But i dont know why I dont appear on 42amsterdam map .
I use this
sam2-patch-2_070-65824. patch

Supersniper98
14-07-2015, 08:42
Sounds great!I will play with you! :yes: Just leave the link to download patch because i use>> 2_066

Way
14-07-2015, 09:22
Here is patch http://files.seriouszone.com/download.php?action=download&fileid=1093&mirrorid=12&h=e66395fea4f46581f0cadd0cffa1316b&filename=sam2-patch-2_070-65824.exe

Serious sam 2 2.070 no cd crack http://gamecopyworld.com/games/pc_serious_sam_2.shtml#Serious Sam 2 v2.070 [ENGLISH] Fixed EXE

Supersniper98
14-07-2015, 09:24
Thanks!I will download game too and when I am ready i will go in servers....

---------- Post added 14-07-2015 at 12:09 ----------

Lol, you are not gonna believe this!I got the same patch with download!! xD

---------- Post added 14-07-2015 at 12:10 ----------

Lol, you are not gonna believe this!I got the same patch with download!! xD
Anyway thanks.

[Rocketers] Alex
14-07-2015, 13:17
i make Serious Sam 2 full with master server patch.
But i dont know why I dont appear on 42amsterdam map .
I use this
sam2-patch-2_070-65824. patch

Check it:




-------- START OF LOG --------

LOG: Core version: $Version: Serious Sam 2; 2.070.00:65824; 2006-PATCH-2-070-inc$
LOG: Command: $
LOG: Initializing timer.
LOG: Timestamp: 2015/07/14 12:59:46
LOG: Binary name: Sam2.exe
LOG: Binary soft path: Bin/
LOG: Binary hard path: E:\Games\Serious Sam 2\Bin\
LOG: Application directory: E:\Games\Serious Sam 2\
LOG: Loading group files...
LOG: All_PC_01.gro: 1194 files
LOG: All_PC_02.gro: 5213 files
LOG: All_PC_03.gro: 3274 files
LOG: Movies_PC_01.gro: 56 files
LOG: Movies_PC_02.gro: 44 files
LOG: Patch_02_068.gro: 360 files
LOG: --- Serious Engine Startup ---
LOG:
LOG: Examining underlying OS...
LOG: Type: WinNT
LOG: Version: 6.1, build 7601
LOG: Misc: Service Pack 1
LOG:
LOG: Detecting CPU...

INF:
LOG: Winsock opened ok.
LOG: Module 'Bin/CodecOGG.module' loaded in '0.07' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.37' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
LOG: Module 'Bin/ProcRender.module' loaded in '0.00' seconds.
LOG: Module 'Bin/Sam2Game.module' loaded in '0.79' seconds.
TRC: Boot stage completed.
LOG: resFreeUnusedProxies() released '6' proxy object.
LOG: resFreeUnusedStockTrivial() released 1 files in 0.00 seconds.
TRC: GameSpy game backend is available
TRC: GameSpy usage tracking successful.
TRC: Checking for patch on GameSpy.
LOG: Timestamp: 2015/07/14 13:01:33
LOG: Stopping simulation.
LOG: Timestamp: 2015/07/14 13:01:33
LOG: Stopping world ''.
LOG: resFreeUnusedProxies() released '19' proxy object.
LOG: '0' resources were reverted to resource proxy objects.
LOG: resFreeUnusedStock() released 0 files in 0.02 seconds (0.000 freeing), after 1 passes
LOG: World stopped in 0.02sec.
LOG: Initializing TCP/IP...
LOG: opening as client
LOG: getting local addresses
LOG: local addresses: Sun (100.68.14.118, 192.168.137.1, 169.254.180.8)
LOG: port: 49883
LOG: resFreeUnusedProxies() released '0' proxy object.
LOG: resFreeUnusedStockTrivial() released 0 files in 0.00 seconds.
TRC: Set max BPS for session socket to: 5000.
TRC: Changing over to Content/SeriousSam2/Levels/07_Sirius/7_1_City_Part_I/7_1_City_Part_I.wld
LOG: Connection opened succesfully!
LOG: Started loading world "Content/SeriousSam2/Levels/07_Sirius/7_1_City_Part_I/7_1_City_Part_I.wld"
LOG: Navigation mesh consists of 1142 nodes and 4548 links.
LOG: Finished loading world.
LOG: Number of handles used: 10002
LOG: Timestamp: 2015/07/14 13:01:47
INF: Started simulation on 'Content/SeriousSam2/Levels/07_Sirius/7_1_City_Part_I/7_1_City_Part_I.wld' in 6.86 seconds.
LOG: resFreeUnusedProxies() released '1226' proxy object.
LOG: resFreeUnusedStockTrivial() released 5 files in 0.00 seconds.

in Sam2.log

Way
14-07-2015, 16:08
LOG: Error loading ImmWraper.dll: Dynamic module "E:\games\Serious Sam 2\Bin\ImmWrapper.dll" not found!.
ERR: <memory stream>(4) : error : invalid expression part.
ERR: Syntax error in command.
LOG: "Content/SeriousSam2/Sam2.ini" does not exist, skipping cvar loading.

All others is ok
Do i need port forward Serious sam 2 on router?

[Rocketers] Alex
15-07-2015, 05:50
LOG: Error loading ImmWraper.dll: Dynamic module "E:\games\Serious Sam 2\Bin\ImmWrapper.dll" not found!.
ERR: <memory stream>(4) : error : invalid expression part.
ERR: Syntax error in command.
LOG: "Content/SeriousSam2/Sam2.ini" does not exist, skipping cvar loading.

All others is ok


This error does not affect the start and connect of the game.



Do i need port forward Serious sam 2 on router?

You can try.
My ports are open and the connection to the server without problems.

Way
15-07-2015, 07:26
Something dont work i dont know why.
one thing i dont have Serious Sam2 registry file
I can play on server but i dont appear on 42amsterdam map.

[Rocketers] Alex
15-07-2015, 10:11
Something dont work i dont know why.
one thing i dont have Serious Sam2 registry file
I can play on server but i dont appear on 42amsterdam map.

Look at PM message

[Rocketers] Alex
16-07-2015, 06:48
i make Serious Sam 2 full with master server patch.
But i dont know why I dont appear on 42amsterdam map .
I use this
sam2-patch-2_070-65824. patch

map - game level?
5626
or
map - players table and google map?
5627

Way
16-07-2015, 06:56
map- players table and google map
As last picture you post.
SS2 Server is good and can play.
But I dont appear on google map and players table

[Rocketers] Alex
16-07-2015, 09:38
Now understand :)
Initially I thought that the model player does not appear on the game map when connecting and searched for an error in the game files.

---------- Post added 16-07-2015 at 12:45 ----------

Previously, players Sam2 displayed on Google map. the mysql table has moved to another database with a different name - I think that's the reason.

Ostap
16-07-2015, 18:30
probably you mean something else ..
coz all works fine with SS2

https://42amsterdam.net/samforum/attachment.php?attachmentid=5628&stc=1

https://42amsterdam.net/samforum/attachment.php?attachmentid=5629&stc=1

https://42amsterdam.net/samforum/attachment.php?attachmentid=5630&stc=1

Ostap
17-07-2015, 15:11
All fixed now .... (there were minor bug with player indexes and parser ......all worked fine with single player ... :))

Ostap
17-07-2015, 19:05
Serious Sam 2 is very quite now days...
You guys were the first in few weeks to play...

To keep it all up ... i've enabled 4 Frag servers on SS2 ...

---------- Post added 17-07-2015 at 19:23 ----------

3 frag servers :)
Shanolin map seems to be broken ...or damaged...

---------- Post added 17-07-2015 at 20:25 ----------

If anyone is craving for custom maps on SS2 ... just let me know ...
I'll add them in no time ...

Way
19-07-2015, 16:10
Next Map vote dont work. And If can Player to respawn in place.
If can turn of FF on Coop servers.
I think that for now is better to have only 3 Coop servers.
No frag servers. Because few players play SS2.

Ostap
20-07-2015, 09:30
Next Map vote dont work. And If can Player to respawn in place.
If can turn of FF on Coop servers.
I think that for now is better to have only 3 Coop servers.
No frag servers. Because few players play SS2.


Friendly fire removed..
But for "Respawn in place" ...i cannot find a parameter for that ...
There is a mod called "Insamnity2" ...that has that option - i'll try it this week ...

Ostap
22-07-2015, 11:36
Insamnity2 mod (https://42amsterdam.net/samforum/downloads.php?do=file&id=381) installed on new server
You can test the respawn in place option...