View Full Version : Serious sam 2
i make Serious Sam 2 full with master server patch.
But i dont know why I dont appear on 42amsterdam map .
I use this
sam2-patch-2_070-65824. patch
Supersniper98
14-07-2015, 08:42
Sounds great!I will play with you! :yes: Just leave the link to download patch because i use>> 2_066
Here is patch http://files.seriouszone.com/download.php?action=download&fileid=1093&mirrorid=12&h=e66395fea4f46581f0cadd0cffa1316b&filename=sam2-patch-2_070-65824.exe
Serious sam 2 2.070 no cd crack http://gamecopyworld.com/games/pc_serious_sam_2.shtml#Serious Sam 2 v2.070 [ENGLISH] Fixed EXE
Supersniper98
14-07-2015, 09:24
Thanks!I will download game too and when I am ready i will go in servers....
---------- Post added 14-07-2015 at 12:09 ----------
Lol, you are not gonna believe this!I got the same patch with download!! xD
---------- Post added 14-07-2015 at 12:10 ----------
Lol, you are not gonna believe this!I got the same patch with download!! xD
Anyway thanks.
[Rocketers] Alex
14-07-2015, 13:17
i make Serious Sam 2 full with master server patch.
But i dont know why I dont appear on 42amsterdam map .
I use this
sam2-patch-2_070-65824. patch
Check it:
-------- START OF LOG --------
LOG: Core version: $Version: Serious Sam 2; 2.070.00:65824; 2006-PATCH-2-070-inc$
LOG: Command: $
LOG: Initializing timer.
LOG: Timestamp: 2015/07/14 12:59:46
LOG: Binary name: Sam2.exe
LOG: Binary soft path: Bin/
LOG: Binary hard path: E:\Games\Serious Sam 2\Bin\
LOG: Application directory: E:\Games\Serious Sam 2\
LOG: Loading group files...
LOG: All_PC_01.gro: 1194 files
LOG: All_PC_02.gro: 5213 files
LOG: All_PC_03.gro: 3274 files
LOG: Movies_PC_01.gro: 56 files
LOG: Movies_PC_02.gro: 44 files
LOG: Patch_02_068.gro: 360 files
LOG: --- Serious Engine Startup ---
LOG:
LOG: Examining underlying OS...
LOG: Type: WinNT
LOG: Version: 6.1, build 7601
LOG: Misc: Service Pack 1
LOG:
LOG: Detecting CPU...
INF:
LOG: Winsock opened ok.
LOG: Module 'Bin/CodecOGG.module' loaded in '0.07' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.37' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
LOG: Module 'Bin/ProcRender.module' loaded in '0.00' seconds.
LOG: Module 'Bin/Sam2Game.module' loaded in '0.79' seconds.
TRC: Boot stage completed.
LOG: resFreeUnusedProxies() released '6' proxy object.
LOG: resFreeUnusedStockTrivial() released 1 files in 0.00 seconds.
TRC: GameSpy game backend is available
TRC: GameSpy usage tracking successful.
TRC: Checking for patch on GameSpy.
LOG: Timestamp: 2015/07/14 13:01:33
LOG: Stopping simulation.
LOG: Timestamp: 2015/07/14 13:01:33
LOG: Stopping world ''.
LOG: resFreeUnusedProxies() released '19' proxy object.
LOG: '0' resources were reverted to resource proxy objects.
LOG: resFreeUnusedStock() released 0 files in 0.02 seconds (0.000 freeing), after 1 passes
LOG: World stopped in 0.02sec.
LOG: Initializing TCP/IP...
LOG: opening as client
LOG: getting local addresses
LOG: local addresses: Sun (100.68.14.118, 192.168.137.1, 169.254.180.8)
LOG: port: 49883
LOG: resFreeUnusedProxies() released '0' proxy object.
LOG: resFreeUnusedStockTrivial() released 0 files in 0.00 seconds.
TRC: Set max BPS for session socket to: 5000.
TRC: Changing over to Content/SeriousSam2/Levels/07_Sirius/7_1_City_Part_I/7_1_City_Part_I.wld
LOG: Connection opened succesfully!
LOG: Started loading world "Content/SeriousSam2/Levels/07_Sirius/7_1_City_Part_I/7_1_City_Part_I.wld"
LOG: Navigation mesh consists of 1142 nodes and 4548 links.
LOG: Finished loading world.
LOG: Number of handles used: 10002
LOG: Timestamp: 2015/07/14 13:01:47
INF: Started simulation on 'Content/SeriousSam2/Levels/07_Sirius/7_1_City_Part_I/7_1_City_Part_I.wld' in 6.86 seconds.
LOG: resFreeUnusedProxies() released '1226' proxy object.
LOG: resFreeUnusedStockTrivial() released 5 files in 0.00 seconds.
in Sam2.log
LOG: Error loading ImmWraper.dll: Dynamic module "E:\games\Serious Sam 2\Bin\ImmWrapper.dll" not found!.
ERR: <memory stream>(4) : error : invalid expression part.
ERR: Syntax error in command.
LOG: "Content/SeriousSam2/Sam2.ini" does not exist, skipping cvar loading.
All others is ok
Do i need port forward Serious sam 2 on router?
[Rocketers] Alex
15-07-2015, 05:50
LOG: Error loading ImmWraper.dll: Dynamic module "E:\games\Serious Sam 2\Bin\ImmWrapper.dll" not found!.
ERR: <memory stream>(4) : error : invalid expression part.
ERR: Syntax error in command.
LOG: "Content/SeriousSam2/Sam2.ini" does not exist, skipping cvar loading.
All others is ok
This error does not affect the start and connect of the game.
Do i need port forward Serious sam 2 on router?
You can try.
My ports are open and the connection to the server without problems.
Something dont work i dont know why.
one thing i dont have Serious Sam2 registry file
I can play on server but i dont appear on 42amsterdam map.
[Rocketers] Alex
15-07-2015, 10:11
Something dont work i dont know why.
one thing i dont have Serious Sam2 registry file
I can play on server but i dont appear on 42amsterdam map.
Look at PM message
[Rocketers] Alex
16-07-2015, 06:48
i make Serious Sam 2 full with master server patch.
But i dont know why I dont appear on 42amsterdam map .
I use this
sam2-patch-2_070-65824. patch
map - game level?
5626
or
map - players table and google map?
5627
map- players table and google map
As last picture you post.
SS2 Server is good and can play.
But I dont appear on google map and players table
[Rocketers] Alex
16-07-2015, 09:38
Now understand :)
Initially I thought that the model player does not appear on the game map when connecting and searched for an error in the game files.
---------- Post added 16-07-2015 at 12:45 ----------
Previously, players Sam2 displayed on Google map. the mysql table has moved to another database with a different name - I think that's the reason.
probably you mean something else ..
coz all works fine with SS2
https://42amsterdam.net/samforum/attachment.php?attachmentid=5628&stc=1
https://42amsterdam.net/samforum/attachment.php?attachmentid=5629&stc=1
https://42amsterdam.net/samforum/attachment.php?attachmentid=5630&stc=1
All fixed now .... (there were minor bug with player indexes and parser ......all worked fine with single player ... :))
Serious Sam 2 is very quite now days...
You guys were the first in few weeks to play...
To keep it all up ... i've enabled 4 Frag servers on SS2 ...
---------- Post added 17-07-2015 at 19:23 ----------
3 frag servers :)
Shanolin map seems to be broken ...or damaged...
---------- Post added 17-07-2015 at 20:25 ----------
If anyone is craving for custom maps on SS2 ... just let me know ...
I'll add them in no time ...
Next Map vote dont work. And If can Player to respawn in place.
If can turn of FF on Coop servers.
I think that for now is better to have only 3 Coop servers.
No frag servers. Because few players play SS2.
Next Map vote dont work. And If can Player to respawn in place.
If can turn of FF on Coop servers.
I think that for now is better to have only 3 Coop servers.
No frag servers. Because few players play SS2.
Friendly fire removed..
But for "Respawn in place" ...i cannot find a parameter for that ...
There is a mod called "Insamnity2" ...that has that option - i'll try it this week ...
Insamnity2 mod (https://42amsterdam.net/samforum/downloads.php?do=file&id=381) installed on new server
You can test the respawn in place option...
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